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Service

Product design that ships, not a deck.

Every screen designed and clickable in the browser from week one — a system you keep, not a folder of static frames nobody maintains.

FigmaDesign systemsPrototypingHandoff
At a glance
Investment
Scoped on the call
Typical timeline
1–4 weeks
Team
1 designer
Best for
A product that needs to look and feel finished before it's built
Two build slots open for Q4 — scope back within 48 hours of the call.
Why now

You know you need this when…

Your product works, but it looks like nobody designed it — and customers notice.

Every new screen invents its own spacing, colour and button style.

You're about to raise, and the deck needs to show something that looks real.

Engineering is guessing at layout because there's no system to hand them.

What’s included

Everything between the sketch and the build-ready file.

Product design, in the browser
Every screen, clickable, before a line of app code exists.
A design system you keep
Tokens, components and states — reusable long after we're gone.
Branding where you need it
Logo, type and colour, scoped to what the product actually needs.
Build-ready handoff
Specs, states and assets engineers can implement without guessing.
Usability passes
Real users clicking through the prototype before anything gets built.
BoatLocal booking flow on an iPhone — choosing a canal tour date and time

Real screens from BoatLocal, shipped and live in Amsterdam

How we work

From a first call to a live launch.

Four steps, each with a date, a deliverable and someone named on it. Nothing happens off-screen.

Step 01

Call & scoping

Thirty minutes to understand the product, then a week turning it into a plan you could hand to anyone.

Product, users and the one thing it must do
Build broken into weekly milestones
A fixed price and a launch date
Step 02

Development sprints

Design and engineering in one flow, shipped weekly. You watch it get built instead of waiting for a reveal.

A working build on a real URL every Friday
One board, one thread, no status meetings
Scope changes priced before they land
Step 03

Test & review

On real devices, in your hands, before anyone else sees it. Your notes go into the same sprint they arrive in.

TestFlight and staging previews from week two
Device, browser and slow-network passes
Every bug logged, triaged and closed in the open
Step 04

Launch & handover

We handle the stores, the monitoring and the paperwork — then hand you the keys to everything.

App Store and Play submission, review included
Analytics, error tracking and alerts wired up
Repo, docs and every credential transferred
Proof

We've shipped this exact thing.

BoatLocal.nl — Design system + product design built by Nexus NC Studio

BoatLocal.nl

Design system + product design

Every screen of BoatLocal designed and clickable before a line of app code existed — the system is still what the team designs new features in today.

Read the case
0+
Tours booked on the platform
The design system shipped with the product, and it's still in use.
Questions

What people ask about design.

Do you design without building?

Yes — design-only engagements are common, especially ahead of a raise or a build with another team. We'll hand off a system your engineers can implement without guessing.

What if we already have a brand?

We work inside it. Branding work only happens if the product genuinely needs it, not by default.

Do you test with real users?

Where it's useful — a handful of usability passes on the clickable prototype catches more than another round of internal opinions.

What tool do you design in?

Figma, handed off as a proper design system — components, tokens and states, not a folder of static screens.

Also from us

Two Q4 slots left

Thirty minutes on the call, a written plan with a price and a date within 48 hours. Yours to keep either way.